The studio

Anticto Estudi Binari SL is an independent videogames company created in 2011 with the aim to develop independent videogames and technology.

On the technology side, we offer our experience in the design and implementation of character customization systems. With a team of developers previously experienced in four customisation systems incuding the ones in games like “All Points Bulletin” and “Kingdom Under Fire 2” we want to develop high-quality and high-performance technology to let our customers unleash their creativity and focus in developing their projects without having to deal with the complexities of efficient dynamic 3D content systems. Our work has been used in projects like “PlayerUnknown’s Battlegrounds”, and the series of “Adidas miCoach” games for IOS. We have also contributed to the development of different technologies for projects like Oculus “ToyBox” VR sandbox, and Microsoft’s “Crackdown 3”.

On the indie games side, we developed from start to finish the game “Steamroll” for Windows, Mac and Linux. We started with our own original concept, and created all the artwork, code using Unreal Engine, and marketed it ourselves. The full package! It is a great experince and we will be repeating it soon with new projects.

We are based in Girona, Catalunya and we have our studio near the best beaches in the world, the best mountains in the world and the best restaurants in the world (ok, maybe only one of the three is entirely true…). We are a passionate team and we love to work together with our customers and feel part of the success of their projects.

Feel free to contact us at contact@anticto.com

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Anticto participated in the Start-up Catalonia program by Acc10, agency of Generalitat de Catalunya.

Anticto has received funding from Enisa (Empresa Nacional de Innovación, SA).