Entries by Jordi Rovira i Bonet

Announcing Steamroll

We are very happy to announce that we are developing our first independent video game Steamroll! This is a true indie gma in the sense that it follows our made-up indie-game-rules: it has experimental gameplay elements it is made by a team without influence from a publisher the team fits in a sofa We are […]

Big news coming soon!

Yes, we are still alive! Many things have happened during the last year and we have been very busy working in several projects. Some of them are great projects for our partners, others are small internal projects of which you may hear news soon. We have shifted our company vision towards two different directions: work close […]

Nostalgic good news

Today I came across a video in you tube: from the guys at FreeMMOStation. It gave us a bitter-sweet feeling to find the All Points Bulletin (now known as APB Reloaded) at the top. The project that we worked for in the past, a game that could be great and genre defining, but unfortunately flopped. […]

“The Mandate” on Kickstarter

The Mandate is the kind of game we like at Anticto. It is a mixture of strategy, simulation and role-playing. The Escapist magazine calls it XCom + “Faster Than Light”. Who doesn’t want it? So we decided to make our humble contribution to the project backing it. Take a look at the Kickstarter page. We […]

New Tutorial Video: Making of a helmet

We have just completed and made available a new tutorial video. This one is a little bit long (14 minutes) but it shows the entire process to create a customizable 3D helmet to be used in video games using Mutable. It begins with describing the source assets created in ZBrush and Blender, and it finishes […]

Starting Kickstarter support: Candle

We are players at Anticto, and we love games. Especially those games that start humble, that take risks, that have a soul. We have decided to create a company account at Kickstarter and support projects regularly. The first project we give our humble support is the beautiful Candle from Teku Studios. Take a look at its […]

New introduction video

We have finished a new video explaining the concept behind Anticto’s Mutable in just 2 minutes. Take a look at it and give us your feedback! With this video we start a series of videos showing how to use our technology in your games. We hope to have the next one ready soon.  

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On Character Customization (part 0)

Introduction This is the first of a series of posts discussing the problem of character customization in computer games. I am writing this with several targets: to put in order all the thoughts I have been piling during the design and implementation of 4 character customization systems for commercial games. to try to help anyone […]

Gamelab 2013 in Barcelona

We will be attending GameLab 2013 in Barcelona in June. Last year was our first year there and our first games conference ever as well. This time, we know what it is: the place to meet all the developers in Spain and many international companies too. We also know what we want to do: meet […]